Studio Visit 360, 2018

VR experience for HTC Vive

In Studio Visit 360 (2018), Theo Triantafyllidis re-imagines the gallery space as his own virtual studio. In the creation process, he embodied an Ork avatar, who used digital tools to create 3D forms, a process which was recorded through DIY motion capture. The recordings of this performance are now presented as a 360 studio visit, where the viewer can watch the Ork create the sculptural work. In creating the Ork character, Triantafyllidis pairs prevalent video game tropes with the performative persona of The Artist. Ork Aesthetics are inspired by gender-fluidity, medieval contraptions, engineering tools, brutalism and gaming culture. The artist’s performance considers the concept of virtual labor and production in today's hybrid-reality work environments, as the Ork experiences the frustrations and complications of artistic labor in the virtual studio.


Interactive work

360 Video Performance Documentation available (Duration: 10:11mins)


A 360 video version of this work is available via the Radiance VR App:




Theo Triantafyllidis (b. 1988) is an artist and architect from Greece. He got his MFA from UCLA, Design | Media Arts by presenting a guide called “how to everything” as his thesis, under scholarships by UCLA and the Onassis Foundation. Earlier, he got his diploma of architecture from the National Technical University of Athens. Humor, lush visuals and gaming tropes provide an entry point to his work. Computer simulations, improvisations and failures, awkward interactions and precarious physics are employed to produce visual gags. By manipulating emerging technologies, he is searching for their potential emotional impact and the designated limits of their use, often trying to break them. Webpages, virtual and augmented reality, games and interactive installations are his mediums of choice for this.

At the point of their climax, his pieces often become overwhelming, exaggerated or outrageous, trying to expose the audience to the underlying themes that inform his practice. These are strongly related to internet culture and include isolation, sexuality, violence, addiction and fear of missing out. Together with a general overflow of information and its nonsensical nature, this is the part of the internet that he considers the context for his work. He has shown work in museums, including the Hammer Museum in LA and NRW Forum, in Dusseldorf, DE and various galleries such as Sargent’s Daughters, Young Projects, New Wight and Intelligentsia Gallery in North America, Europe and Asia. He was also part of Hyper Pavilion in the 2017 Venice Biennale. Theo Triantafyllidis is based in LA.

A 360 video version of this work is available via the Radiance VR App:


If you are interested in exhibiting or viewing this artistic VR experience, please send an email to us.