Virtualshamanism: Towards an alternative digital reality of consciousness, 2018
VR experience for HTC Vive
"Virtualshamanism: Towards an alternative digital reality of consciousness" is an interactive virtual reality installation based on modern concepts such as technoshamanism, ancestral-future and neo-paganism, among others. The Virtualshamanism operates between two worlds, the modern one, mental and scientific, and the ancestral one, intuitive and shamanic, generating an approach between both sides through its role as a nexus and peacemaker, placing itself as a powerful mediator between these two dual forces. In this work the artistic event is revealed from the inside outward, this characteristic suggests a way of interpretation where the user act as the core of the work, becoming a means of resonance, there where the piece vibrates by itself, echoing by its own presence.
A virtualshaman works with audiovisual representations which are transformed into maps that will serve as a guide to decipher and manifest the techno-spiritual and cyber-pagan problematics of this era. According to Terence McKenna there is no distinction between entheogens and computers, both parts represent for him an extension of the human capabilities which function as prostheses, that is, as devices to extend the mind and the perceptual functions of the human being, calculating and simulating complicated processes in order to achieve new answers and knowledge. In a Virtualshamanic work the confrontation between imagination and hallucination is diluted by the use of VR technology as a tool for the research of an alternative digital reality of consciousness.
ABOUT THE ARTIST
Matias Brunacci is a New Media Artist, Developer, and Creative Technologist born in Buenos Aires and based in Berlin. He received a Master degree in New Media Art at the Buenos Aires University of Arts -UNA- in Argentina, finishing his studies under the Student Exchange Program for Generative and Computational Art at the Berlin University of Arts -UdK- in Germany. His work takes on multiple forms, ranging from audiovisual performances to multimedia installations. Matias is interested in the area of art and technology, which integrates programming, audio and video design, game engine environments, 3D, Virtual and Mixed Reality and interactive installations. He enjoys exploring and using these state-of-the-art technologies, amplifying and mixing their effects to create new artistic experiences and digital phenomena.
If you are interested in exhibiting or viewing this artistic VR experience, please send an email to us.